Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

 Format

 Helpers

 QuickEQ

 Remapping

 SpecialSources

  InfiniteSource

  bool Precollect()

  float[][] GetSamples()

  Intro

  LoopClip

  InfiniteSource3D

  InfiniteSourceMismatchException

  MuteSource

  StreamedSource

  StreamMaster

  StreamMasterSource

 Spoofer

 Utilities

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

internal bool Precollect()

Cache the samples if the source should be rendered. This wouldn't be thread safe.
VisibilityProtected
Modifiersoverride
ReturnsThe collection should be performed, as all requirements are met