CavernCavern4DCavernizeDebugFilterInterfacesFiltersFormatHelpersQuickEQRemappingSpecialSourcesInfiniteSourcebool Precollect()float[][] GetSamples()IntroLoopClipInfiniteSource3DInfiniteSourceMismatchExceptionMuteSourceStreamedSourceStreamMasterStreamMasterSourceSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | internal bool Precollect()Cache the samples if the source should be rendered. This wouldn't be thread safe.
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